GPU Compute, Web Workers, and Shader Demos: What Is Actually Measured?
Distinguish CPU Web Workers from WebGL rendering passes and choose measurements that answer a real GPU compute question.
Mga gabay sa pagsubok sa GPU, benchmark, at mga tip sa pag-ayos. Matutunan kung paano gumawa ng stress test, benchmark, at masuri ang iyong graphics card.
Panatilihing pareho ang browser, window, zoom, power mode at mga setting. Isara ang ibang gawain, panatilihing nakikita ang tab, magpainit nang maikli at ulitin nang tatlong beses. Isang variable lang ang baguhin at itala ang lahat ng resulta.
Paraan ng pagsusuriNasa Ingles ang mga karagdagang gabay at may label ang wika. Bubuksan ng pagpili ang orihinal na pahina sa Ingles.
Distinguish CPU Web Workers from WebGL rendering passes and choose measurements that answer a real GPU compute question.
Compare fixed workloads, separate browser scheduling from game performance, and collect evidence before blaming the GPU.
Start browser graphics tests deliberately, distinguish WebGL from Canvas and workers, and investigate unsupported features or context loss.
Understand the mismatch between WebGL rendering and sustained mining applications, and record workload-specific evidence instead of relying on browser FPS.
Reproduce visual problems, distinguish intentional procedural effects from glitches, and collect screenshots and conditions for investigation.
Use a controlled comparison log for WebGL tests, avoid unverified vendor scores, and account for browser, driver, and display limits.