GPU Compute, Web Workers, and Shader Demos: What Is Actually Measured?
Distinguish CPU Web Workers from WebGL rendering passes and choose measurements that answer a real GPU compute question.
GPU testing guides, benchmarks, and tuning tips. Learn how to stress test, benchmark, and diagnose your graphics card.
Use the same browser version, viewport, zoom, power mode, and workload settings. Close competing tasks, keep the tab visible, allow a short warm-up, then repeat three times. Change one variable at a time; record all results rather than choosing the highest.
Testing methodologyDistinguish CPU Web Workers from WebGL rendering passes and choose measurements that answer a real GPU compute question.
Compare fixed workloads, separate browser scheduling from game performance, and collect evidence before blaming the GPU.
Start browser graphics tests deliberately, distinguish WebGL from Canvas and workers, and investigate unsupported features or context loss.
Understand the mismatch between WebGL rendering and sustained mining applications, and record workload-specific evidence instead of relying on browser FPS.
Reproduce visual problems, distinguish intentional procedural effects from glitches, and collect screenshots and conditions for investigation.
Use a controlled comparison log for WebGL tests, avoid unverified vendor scores, and account for browser, driver, and display limits.